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my assignment is simply designing a game in C++ language and my topic is tetris.
the form of the game should be written in GUI+
these two should be written in visual studio 2005
for C++ part, it should be written in win32 console
for GUI part, it should be written in windows form application
then make a library for the C++ part and put it in the windows form application
What the game should include is just showing the no. of the line cancelled.
if possible, you can show the player the type of the next block
No level is required,that means the speed of the game is fixed.
Can turn the blocks
the dimention of the game window is about 2:6 (width:height), but not too big
type of the block are L shape, T shape, square and Z shape
color of the blocks can be different
No need to make starting menu
No need to add "pause" button
when gameover, show the word "gameover" , the "continue" button and the score (no. of line cancelled)
and start a new game when the player press "continue".
in the code, you should give sufficient comment for me to understand your programme
as i need to present it in the class
then you should give me not only the final product, but also the source code of C++ part
as the same reason as the above
lastly, the due date is 16/4, you can give me as soon as possible before 14/4
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