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There are more than one way to solve a maze. Is the maze completely observable? In other words, does your program knows the whole maze?
If the maze is completely observable to the program, then you can solve it by:
Treat staring point, end point and each intersection as states. An intersection is where there are more than one way to go.
Then you can find the shortest path using Depth First Search. You can also use A* search if your program know the location of start and end point.

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